Press kit
Description
Tokyo Rolling is a 3D game about rolling a ball through real cities and growing as you pick them up. Japan's streets and terrain are recreated from open data such as PLATEAU, the national 3D city models, and anything smaller than your ball — street trees, cars, houses, office towers, bridges — can be rolled up. Instead of jumping anywhere like a map app, you get around by rolling, which gives you a real feel for how everyday streets connect to the land, and for the scale of distances and elevation. A free browser demo set in and around Chiba and a Steam version covering all of Japan, including its outlying islands, are in development.
Features
- Your everyday city, from above — Real streets and terrain are recreated from PLATEAU — the 3D city models of Japan's Ministry of Land, Infrastructure, Transport and Tourism — elevation data from the Geospatial Information Authority of Japan, and other sources. You look down on the city while staying close enough to see every building. Ground that looked flat on the map turns out to be surprisingly bumpy once you roll across it.
- Out to the islands across the sea — Cross a river to the far bank. Roll over the mountains to the next town. Land on islands across the sea. Places you only ever looked at on a map, you can now reach on your own.
- Roll it up, grow bigger — Start with street trees and cars. The bigger you get, the more you can pick up — houses, office towers, even bridges — and the farther you can see.
Videos
Coming soon.
Images & logo
Coming soon.
Logo
Credits
Sources for the data used in the game are listed on the credits page.
Contact
For press and other inquiries, please email the address below.